The course introduces Geographic Information Science principles, methods and tools aiming at building Geographic Information Systems and applications. All the dimensions of GIS are concerned, including data, hardware and software architectures, geo-processing and spatial analysis, the human factor as well as organizational, managerial, and normative issues. The lectures are complemented by case studies showcase and hands-on tutorials. The aim of the curse is to offer an introduction to the use of geographic information to solve real world problems and developing GIS services.
- Introduction to Geographic Information Systems: Data formats, data structures and data modelling, hardware, Software, GIS architectures, Users.
- Introduction to geoprocessing and spatial analysis: basic and advanced analysis and processing functions and toolsets
- EU regulations on authoritative geographic information
- Volunteered Geographic Information (VGI) and Social media Geographic Information (SMGI)
- Building and using a Geographic Information Systems
- Geodesign: methods, tools, case studies
- Hand-on tutorials
Paul A. Longley, Mike Goodchild, David J. Maguire, David W. Rhind (2010) Geographic Inforamtion Systems and Science, John Wiley & Sons
ZEILER, M, 1999, Modeling Our World, Esri Pres
Steinitz, C (2012) A framework for Geodesign: changing geographic by design, Esri Press
Capineri Cristina, Muki Haklay, Haosheng Huang, Vyron Antoniou, Ross Purves, Juhani Kettunen, Frank Ostermann eds. (2016) European Handbook of Crowdsourced Geographic Information, London, Ubiquity press https://www.ubiquitypress.com/site/books/10.5334/bax/
EU Directive 02/2007/EU INSPIRE